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We cover setting up image planes, making an industry standard 3D model, advanced shading techniques, grooming with Xgen and finally lighting and rendering everything with Arnold. The spartan helmet project is a 3.5 hour long real time series where you can easily follow along. We believe it's important to learn both how the tools work and also how to actually practically use them. During his film experience, he's worked with Maya on movies such as Alien Covenant, Pirates of the Caribbean, Venom, Pacific Rim: Uprising, Batman V Superman - and many more! The techniques shown in this series are based on his career in film.
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Your instructor, Henning Sanden, has worked in Maya for a decade.
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With over 12 hours of high quality training, you'll learn everything you need to know in order to get started with Maya! We're looking at topics like 3D modeling, retopology, xgen, rigging, shading techniques, lighting and using Arnold for rendering.
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